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Integrated Media Technologies Joins The ITA

By TIFCA News

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“IMT is excited to become a part of the Immersive Technology Alliance and to help grow technology solutions in virtual reality and augmented reality. We feel that the ITA’s work in bringing the industry together is critical for consumer adoption and growth of VR/AR technologies and cutting edge content. With our vast experience in media and entertainment solutions, we look forward to collaborating with other members and the industry at large to promote these new innovative platforms.” – Dave Ginsberg, Principal Consultant, IMT

Integrated Media Technologies Inc. (IMT) is a digital media and technology company with offices in Los Angeles, Orange County, Boston, and Dallas. Inc. Magazine ranked IMT as the 25th fastest growing private company in the Technology Services industry; Los Angeles Business Journal ranked IMT as the 39th fastest growing private company; CRN ranked IMT 18th on the list of 62 newcomers to the Solution Provider 500 list. IMT serves the telecommunications, media & entertainment, IT, institutional, commercial real estate and hospitality sectors with a broad range of solutions designed to drive new value and efficiencies from technology. As a consulting, design, and systems integration company that specializes in providing business consulting and TCO models for private, hybrid, and public cloud workflow solutions, customers rely on IMT to deliver mission critical solutions and services focused on media technologies, storage, asset management, high-performance computing, networking, and 24/7 support.

Immersed Early Birds SOLD OUT, Opening Keynote Announced

By TIFCA News

Immersed 2016 is fast approaching October 16-18, 2016 at the Ontario Science Centre, and it’s time to register while space is still available. Immersed is the premier event for senior level industry networking and education, as well as reaching thousands of qualified customers in an effective manner. From development expertise to media exposure, with access to the investment community and future customers, Immersed is a must attend event.

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Daryl Sartain, Director and Worldwide Head of Virtual Reality & Displays, AMD

We are proud to report that our opening keynote is Daryl Sartain, Director and Worldwide Head of Virtual Reality & Displays for the Radeon Technology Group at Advanced Micro Devices (AMD). Outside press, Daryl has limited speaking engagements, so it’s a big deal that he is coming to Immmersed 2016. Advanced Micro Devices is also a Platinum Level sponsor of Immersed.  HMD and VR toolmaker ImmersiON-VRelia is the Immersed Gold Sponsor, and leading 360-degree panamorph lens makers ImmerVision is the Immersed Bronze Sponsor. Read More

ITA Welcomes Game Coder Studios

By TIFCA News

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GameCoder Studios is an interactive software company primarily focused in software for VR and PC/Console video games. We joined The ITA because we can contribute with a panorama and experience of the mexican (and part of LATAM) VR/Video Game industry and market. We developed Lodestone Engine, our in-house game engine for VR technology and we are eager to include all kind of immersive technology to the engine. We are currently working in projects with PSVR, HTC Vive, OSVR and cardboard for video games/parks, health care and marketing agencies.” – Marcel Stockli Contreras, CEO, Game Coder Studios

GameCoder Studios is an independent game studio located in the colonial city of Guanajuato, México. They develop technology and games for Windows, Linux, Mac, PS4 and PS Vita. The Game Coder Studios team continues to grow and is working on ambitious projects with a strong interest in virtual reality and immersive technology.

Welcome aboard!

Immersed 2016 Revealed

By TIFCA News

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Taking place October 16-18, 2016 at the Ontario Science Centre in Toronto, this year’s Immersed conference is going to arguably be the most ambitious event The Immersive Technology Alliance has ever put together.  The Ontario Science Centre is one of Canada’s largest public education venues with 3,000 – 5000 visitors per day.  Immersed promises to meet the direct needs of professionals working in the immersive technology space, and separately (and effectively) appeal to countless future customers of virtual and augmented reality technology and content.  We want everyone to be part of this.

There is a wonderful story behind Immersed 2016 and our vision.  Neil Schneider, Executive Director of The ITA, does a weekly blog / interview program on mtbs3D.com.  Watch the first 15 minutes of the above video for a clear outline of the vision and details for Immersed 2016 –  and reach out!  We have an open call for speakers, sponsors, and ideas.  There is only one Immersed!

SIGGRAPH 2016

By TIFCA News

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Taking place July 24-28, 2016, Siggraph promises to offer a rich program featuring virtual reality and augmented reality.  They are also holding a new VR Village this year. The VR Village hosts a wide range of experimental ideas and projects with virtual reality, and this year’s edition features everything from a collaborative VR environment put together by Eon Reality to MechVR, an experimental simulator where you ride a giant biped robot – lots of fun!

This year’s flagship exhibit is the VR Storylab which blends narrative-driven, 360-degree VR content in a physical lab environment. It provides an immersive adventure by showcasing a wide range of art, entertainment, academic, scientific, and experiential VR.  In addition to the exhibition, there will be educational immersive content and discussions! The ITA proudly supports Siggraph each year; we hope to see you there.

VRLA Expo Discount Tickets

By TIFCA News

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VRLA takes place August 5-6, 2016 at the LA Convention Center.  This is a great opportunity to join thousands of immersive technology professionals and enthusiasts to see cutting ­edge demos of the most exciting projects in development for the Oculus Rift, HTC Vive, PlayStation VR, Microsoft Hololens and Samsung Gear VR.Event highlights include:

  • 100+ VR exhibitors including companies like HTC, GoPro, Google, Dolby, Deluxe, Envelop VR, MSI, Technicolor, Boost VC, Otoy, and Nokia.
  • Musician and comedian Reggie Watts as Saturday’s keynote speaker.
  • The world’s first VR Rave, presented by Skullcandy, the Official Audio Partner of VRLA Summer Expo.

In collaboration with The Wave, Phasespace, SubPac, 3D Live, and WeLens, attendees will be able to experience DJs mixing live music inside VR.VR arcades, 360­cameras, motion simulators, 3D scanners, and the latest in CG and VFX technology.

Congratulations to ITA Member AMD For Launching Radeon RX480 Graphics Card

By TIFCA News

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This GPU launch is a big deal because it offers the core of what modern virtual reality solutions like the HTC Vive and Oculus Rift need from a graphics processor for just $199 USD.  To date, other solutions have been priced anywhere from $350 to $550 a unit, and not necessarily at an equal or better level of performance.  The base unit features HDMI 2.0b and Displayport 1.3/1.4 support, 4GB GDDR5 RAM (there is an 8GB RAM option), and does its magic with just 150 watts of power.  While intended for budget gamers looking to jump in to VR without the trade-offs of under-performing equipment, it can be inexpensively run in CrossFireX setups with multiple GPUs contributing to the overall performance.  Congrats AMD!

Dr. Michael Madary Profiled, Interview With WakingApp

By TIFCA News

Earlier this week, we highlighted that Dr. Michael Madary will be heading up a special ITA working group pertaining to responsible virtual reality.  This episode of Neil’s Messy Basement talks about the core issues of responsible virtual reality and why it’s important for the market to regularly get together and compare notes on the subject.  The program also features an on-camera interview with Alon Melchner, President of WakingApp.  WakingApp is an ITA member that creates the Entiti Reality Creator software which makes it possible for anyone to create virtual reality content without having programming expertise.

ITA Launching Responsible Consumer VR Experiences Working Group

By TIFCA News
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Dr. Michael Madary, Responsible Consumer VR Experience Working Group Lead

“Immersive technology holds great promise for new forms of education, social interaction, medical treatment, and artistic expression. My own work, in collaboration with the ITA, is about enabling the well being of end users and the positive outcome of technologies such as virtual reality and augmented reality. We are all still learning what this powerful media is capable of, and the alliance provides a valuable opportunity for technology and content makers to build the required tool sets for safe and viable experiences.” – Dr. Michael Madary, Responsible Consumer VR Experiences Working Group Lead.

Dr. Michael Madary, one of the foremost experts on virtual reality (VR) ethics, is leading a new ITA working group to develop safe practices and responsible consumer targeting for VR content and products.  Dr. Madary works on the ethics of emerging technology, especially immersive technology such as virtual reality. His research is interdisciplinary and draws from philosophy of mind, psychology, and neuroscience. In February 2016, in collaboration with Thomas Metzinger, Michael published the first code of ethics for research and consumer use of VR, which received widespread media attention. He has published widely in the philosophy of perception, including a book, “Visual Phenomenology,” currently in production with MIT Press. Read More

Starbreeze Studios & Acer Join Forces for StarVR HMD

By TIFCA News
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Starbreeze Studios’ Walking Dead demo at Immersed 2015, sourced from Tom’s Hardware

Immersive Technology Alliance member Starbreeze AB and Acer Inc. have signed a letter of intent to form a joint venture for the StarVR Virtual Reality (VR) Head-Mounted Display (HMD). The two companies are going to collaborate on the design, manufacturing, promotion, marketing and sales of the StarVR HMD to the professional and location-based entertainment market.

“Since our launch in June 2015, we have had an amazing start with StarVR. By partnering with Acer we shift gears yet again to firmly position us as the leader in top-end VR experiences. Acer is an excellent, experienced and prominent hardware partner that will accelerate us in realizing and producing a high-definition, high-fidelity VR headset,” said Bo Andersson Klint, Starbreeze CEO. “We’ve been working with a clear roadmap for our VR strategy from day one, and are now about to realize one of the first major collaborations we set out to achieve. The future for StarVR is now set and extremely exciting.” Read More