Category

TIFCA News

Client-to-Cloud Revolution Portal is LIVE!

By Neil Schneider TIFCA News

Client to Cloud Ecosystem
Computing is heading towards a world of any place, any time, and any device user experiences made possible by seamless client-cloud infrastructure and a write-once reach-many device ecosystem for application and content creators alike.

TIFCA has been laying down the groundwork through conferences (e.g. The International Future Computing Summit), lead-up meetings, data collection, vision documents, and more. Our latest step is the Client to Cloud portal which spells out why this next era of computing is so important, why organizations should join the revolution, and some of what the industry told us in our recent year-end ecosystem survey.  Valuable support materials are included as well!

Visit http://www.clienttocloud.net and join the Client-to-Cloud Revolution!

Beamr Discusses Compression For Cloud Gaming and Video at IFC Summit

By Neil Schneider TIFCA News

At the International Future Computing Summit, Eli Lubitch, President of Beamr, talked about the ever increasing importance of video compression technologies to cloud computing and cloud-based services (e.g. cloud gaming).  During Eli’s session, he showcased approaches that increase video encoding software performance by a factor of two and also reduces the bitrate of all cloud gaming and immersive entertainment streams by as much as 50%.

If you are responsible for your organization’s strategy and roadmap in compute, network architecture and telecommunications, immersive technology, or innovative content and applications, you are part of the Client-to-Cloud Revolution! Join TIFCA and help enable what’s next.

Khronos Group President Talks Open Standards and Client-to-Cloud at IFC Summit

By Neil Schneider TIFCA News

The Client-to-Cloud Revolution is TIFCA’s ambitious effort to create a write-once reach-many device ecosystem combined with a hybrid of client and cloud computing and everything in-between.  Neil Trevett, President of the Khronos Group and VP of Developer Ecosystems for Nvidia talks about the Client-to-Cloud Revolution and a multitude of standards that can contribute to its cause.

If you are responsible for your organization’s strategy and roadmap in compute, network architecture and telecommunications, immersive technology, or innovative content and applications, you are part of the Client-to-Cloud Revolution! Join TIFCA and help enable what’s next.

Adshir Shows New Ray Tracing Method at IFC Summit

By Neil Schneider TIFCA News

Ray tracing adds a great deal of lighting realism to computer graphics, but it comes at a very high processing cost that is only now becoming available in the consumer markets on the most powerful PC machines.

Adshir has developed another way to do it in a way that requires far less horsepower and works on far more devices.  Check out this International Future Computing Summit presentation and ray tracing demo by Dr. Reuven Bakalash, CEO of Adshir.

If you are responsible for your organization’s strategy and roadmap in compute, network architecture and telecommunications, immersive technology, or innovative content and applications, you are part of the Client-to-Cloud Revolution! Join TIFCA and help enable what’s next.

Ericsson Research’s IFC Summit Presentation ONLINE

By Neil Schneider TIFCA News

The Client-to-Cloud Revolution will be dependent on readily available high bandwidth distribution, and 5G is one of the identified avenues for making this happen.  Dr. Ali Khayrallah is the Director of Engineering at Ericsson Research. During his International Future Computing Summit presentation, he discussed the progress and key features of 5G, and what markets can expect in the not too distant future. Read More

Time to Influence the Industry!

By Neil Schneider TIFCA News

Client-to-Cloud EcosystemTIFCA is identifying priority ecosystem needs and reaffirming its short term objectives in future computing.  The Client-to-Cloud Revolution and the next era of computing will require a diverse and engaged ecosystem, and your opinions matter. Read More

Foundry Shares Their Client-to-Cloud Story at IFC Summit

By Neil Schneider TIFCA News

Mathieu Mazerolle is the Product Manager for Cloud at Foundry.  Athera was a trial cloud service platform that made it possible for content creators of all sizes to get access to the production and rendering abilities that are often limited to the big production houses.  At The International Future Computing Summit, Mathieu shared Foundry’s story in the client-to-cloud ecosystem and what the industry can learn from it.

If you are responsible for your organization’s strategy and roadmap in compute, network architecture and telecommunications, immersive technology, or innovative content and applications, you are part of the Client-to-Cloud Revolution. Join TIFCA and help enable what’s next.

IFC Summit Games Panel is ONLINE!

By Neil Schneider TIFCA News

Cloud gaming and cloud gaming platforms are all the rage these days, and there was a stellar games panel at the International Future Computing Summit. Speakers included Bill Rehbock; Content Partnerships at Blade Group / Shadow, Jen Maclean; Head, Worldwide Business Development for Small and Mid-sized Studios at Game Tech at Amazon Web Services (AWS), Nick Thomas; Vice-President Commercial Partnerships at Hatch Entertainment, and Kevin Robertson; Head of Business Development at AccelByte.

Some points of discussion included different mindsets of how cloud gaming could and should work, the perception of the industry (is there an industry?) in cloud gaming, what this all means for game developers, and much more.

If you are responsible for your organization’s strategy and roadmap in compute, network architecture and telecommunications, immersive technology, or innovative content and applications, you are part of the Client-to-Cloud Revolution. Join TIFCA and help enable what’s next.

IFC Summit Futurists Panel is ONLINE!

By Neil Schneider TIFCA News

Each year, the International Future Computing Summit runs a Futurists Panel hosted by leading media. This year’s moderator was Dean Takahashi, Lead Writer for GamesBeat at VentureBeat.

Dean’s panelists included Jen Maclean; Head, Worldwide Business Development for Small and Mid-sized Studios in Game Tech at Amazon Web Services (AWS), Gary Radburn; Director of Virtualization and Commercial VR and AR at Dell, Jeffrey Shih; Lead Product Manager of Artificial Intelligence at Unity Technologies, Bebo White; Department Associate (Emeritus) at SLAC National Accelerator Laboratory at Stanford University, and Bill Rehbock; Content Partnerships for Blade Group / Shadow. Read More