What is TIFCA and What do we do?

The International Future Computing Association is a network of member companies and institutions that each play a part in what are, and will be, the ultimate tools and experiences that impact our daily lives using computer technology and media.

TIFCA’s mission is to lay down the groundwork and enhance the viability of enabling what’s next.  We achieve this through influential membership meetings, stakeholder education, market-building events, special initiatives, and more.

TIFCA is comprised of three pillar groups that include the Alliance of Computing Technologists, the Immersive Technology Alliance, and the Alliance of Content Creators.  It is purposely structured this way because even though each division has its own purpose and industry space, the pillars are interrelated in that each success helps drive the other.

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What is TIFCA Working on Today?

Client to Cloud Ecosystem SlideClick Image to Download / Enlarge

Computing is heading towards an era of any place, any time, and any device user experiences that are delivered through write-once reach-many content and applications across all platforms.   TIFCA is enabling this journey through the future computing pillars of compute performance and platforms, immersive technology, innovative content and applications, and their related ecosystem, infrastructure, and standards thereof.

Attend IFC Summit

Client-to-Cloud in Action!

The International Future Computing SummitNovember 5-6, 2019
The Computer History Museum
Mountain View, California

  • Leading international future computing event
  • Business to business
  • Where the ecosystem meets and builds
  • 30+ international speakers

The Membership

The TIFCA membership is an amalgamation of the former Open Gaming Alliance and The Immersive Technology Alliance.  These companies have participated with organization efforts and initiatives.

What is Future Computing?

Future computing is the practice of turning technological dreams into reality with computers and computer media.The Future Computing Ecosystem
The Future computing ecosystem is made up of specialized pillars that include:

Compute Performance and Platforms

  • Graphics & processing capability
  • Supporting peripherals and ecosystems
  • PC, Mobile, Cloud, Console

Immersive Technology

  • Virtual Reality
  • Mixed Reality
  • Augmented Reality
  • Stereoscopic 3D
  • Haptics
  • Advanced diplay / experience technology

Innovative Content and Applications

  • Entertainment
  • Video games
  • Enterprise / serious use case
  • Education
  • Game Engines
  • Content development toolsets
Alliance of Computing Technologists

We grow the computer horsepower and peripheral ecosystems that are the backbone of turning big dreams into fruitful realities.


We enhance the adoption and viability of immersive technology.

We advance generations of innovative content & applications.


  • Be INFORMED. Senior level private access to market leaders on a regular basis.
  • DRIVE the market! Co-develop and participate with initiatives that measurably grow your business and business potential.
  • SOLVE the problems! Join forces with fellow market leaders to identify and overcome industry-wide challenges.
  • CONTROL your future! Embrace Future Computing – don’t just react to it.
  • MEET the right partners to get to the next level.


  • A single membership includes access to all three pillars.
  • One vote per eligible member organization.
  • Most  meetings held via teleconference / web conference.
  • Membership rates for nearly all budgets.


  • Positive track record dating back to 2009.
  • Experienced management and advisory team.
  • True non-profit corporation.
  • All members are leading executives and decision makers.
  • Our initiatives are focused on YOUR viability.



Press Releases

TIFCA’s International Future Computing Summit Ushers in the Client-to-Cloud Revolution

Neil Schneider | ITA Press Releases | No Comments
Intel and Advanced Micro Devices Co-Sponsor Market-Shaping Event Mountain View, California (September 19, 2019) – The International Future Computing Summit (IFCS, IFC Summit) is the leading event for innovating professionals in future computing and the client to cloud continuum. Held November 5-6, 2019 at the Computer History Museum in Mountain…

Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019

Neil Schneider | ITA Press Releases | No Comments
Open Call for Visionary Speakers and Leaders in the Client-to-Cloud Revolution Mountain View, California (June 3, 2019) – Future computing is the practice of enabling what’s next through the pillars of compute performance and platforms, immersive technology, and innovative content and applications. Founded in 2014, The International Future Computing Summit…

Immersed Conference Welcomes Over 30 International Future Computing Speakers

Neil Schneider | ITA Press Releases | No Comments
5th Annual Event Showcases the Newest Tech and Content in Entertainment, Education, Business, Manufacturing, and Healthcare   Toronto, Ontario (October 29, 2018) -Future computing is the practice of turning dreams into reality with computers and computer media through compute performance and platforms, immersive technology, and innovative content and applications. Founded in…

Association News

Latest Developments by TIFCA And Its Subsidiaries.

Accelbyte Speaking at IFC Summit

By Neil SchneiderTIFCA News
Kevin Robertson, AccelByte

Kevin Robertson
Head of Business Development

The International Future Computing Summit running Nov 5-6 in Mountain View, California is continuing to welcome market-leading speakers!

AccelByte Inc builds and operates large scale online game publishing platforms via cloud technologies, services, and more. They also provide professional services for development and operations. Some of their clients include Epic Games, Electronic Arts, XBOX, GameSparks, Unity Technologies, and more. Kevin Robertson, their Head of Business Development, will speak on the IFC Summit’s games panel. He has 20 years of game industry experience, and his roles have included being QA Lead on the Battlefield and Lord of the Rings (LOTR) franchises, and Business Development leadership at Unity, GameSparks, FarBridge and now AccelByte. Read More

Cintoo Speaking at IFC Summit

By Neil SchneiderTIFCA News
Dominique Pouliquen, CEO, Cintoo

Dominique Pouliquen

The Client-to-Cloud Revolution is about much more than being able to access your data any place and on any device. It’s also about being able to do things that were otherwise impossible. A big challenge that engineers and architecture professionals need to overcome is figuring out how to make changes or do repairs with existing buildings and structures. There are laser scanners that can collect the necessary data, but this is terabytes and terabytes of information that is difficult to work with and distribute.

Cintoo converts this data in the cloud to something that is a lot more manageable and workable so that architecture professionals can easily get the information they need to do whatever needs to get done with all kinds of information that was previously very challenging to work with.

Dominique Pouliquen, CEO of Cintoo, will discuss their unique problem-solving client-to-cloud efforts and give an on-stage demo of how their system works.

The International Future Computing Summit runs November 5-6, 2019 at the Computer History Museum in Mountain View, California. Additional speakers are being regularly added. Register today as space is limited!

Hatch Entertainment Speaking at IFC Summit

By Neil SchneiderTIFCA News
Nick Thomas, Hatch Entertainment

Nick Thomas Vice-President Commercial Partnerships
Hatch Entertainment

Clearly one of the early adopters of cloud streaming technology that everyone is exciting about is gaming, and the upcoming International Future Computing Summit running November 5-6 at the Computer History Museum in Mountain View, California is attracting market leaders in that space too.

Nick Thomas is the Vice-President of Commercial Partnerships for Hatch Entertainment, a spin-off company from Rovio (yes, THAT Rovio) that provides game streaming services with a strong focus on 5G and similar broadband technologies. Nick is a video game industry veteran with over 15 years of executive experience. Read More

The Venture Reality Fund Speaking at IFC Summit

By Neil SchneiderTIFCA News
Tipatat Chennavasin, Venture Reality Fund

Tipatat Chennavasin
General Partner
Venture Reality Fund

One of the benefits of the upcoming International Future Computing Summit is it attracts members of the investment community to help entrepreneurs and innovators get ready for what’s next in future computing.

As a General Partner in The Venture Reality Fund, Tipatat Chennavasin invests in early stage VR, AR, and AI companies. He has established himself as a VR/AR industry spokesperson and thought leader, and has contributed to many publications and presented at various industry events worldwide.  Tipatat is also an adviser for many immersive technology companies as well as a mentor for VR/AR incubators and accelerators around the world. He has looked at over 5,000 companies in the space and has invested in 34, including the makers of hit games like Beat Saber, Rec Room, and Job Simulator.

Dell’s Gary Radburn Speaking at International Future Computing Summit

By Neil SchneiderTIFCA News
Gary Radburn, Dell

Gary Radburn, Director
Virtualization and Commercial VR / AR

In the Client-to-Cloud Revolution, the client comes first because that’s where the user experience lives, and this will be discussed at The International Future Computing Summit running Nov 5-6, 2019 at the Computer History Museum in in Mountain View, California.

Gary Radburn is Dell’s Director of Virtualization and Commercial VR and AR. He manages the team charged with developing and delivering VR/AR technology and works closely with Dell customers on their virtual and augmented reality deployments. He also founded Dell’s VR Centers of Excellence with locations around the world for businesses and consumers to experience and learn more about immersive technology in the real world.

Gary is also a champion for virtualization which is when a high performance computer or groups of computers can have their abilities repurposed and dynamically shared through several machines as needed.

Get registered for the summit today as space is limited!