Running virtually on November 20, 2020, the International Future Computing Summit invites leaders in computing, content tools and creation, and infrastructure to join in the discussions about cross-platform today, and its developing create once, reach all approach for the future.
A few times a year, Neil Schneider, Executive Director of TIFCA, shares industry insights on Gamasutra and other media outlets. His most recent article discusses the ongoing development of the next era of computing, Project CORA, and how and why the Foresight 2020: Cross-Platform Survey came to be.
Complete your survey by November 16, 2020 so you qualify to get a ticket to the International Future Computing Summit while supplies last. The IFC Summit runs virtually November 20, 2020, so get your submission in ASAP.
The International Future Computing Association (TIFCA) is helping develop a Create-Once, Reach All (CORA) ecosystem that enables content to run on multiple hardware platforms from one version of software. The Foresight 2020: Cross-Platform Survey is pursuing through industry-wide study an understanding of how each member of the ecosystem is defining cross-platform, and what their main challenges are with supporting cross-platform content and hardware.
- Content and application developers
- Software engineers, coders, programmers
- Hardware platform, IHV, and related ecosystem professionals
Respondents that complete their questionnaire by November 16, 2020 qualify to get their virtual IFC Summit ticket for free while supplies last. Complete your survey NOW!
TIFCA is building a snapshot of the compute ecosystem in the areas of content and application development, distribution, and hardware support through a unique information gathering effort. Findings will contribute to understanding ecosystem challenges so collaborative solutions are developed. Read More
The International Future Computing Association is proud to be a media sponsor for The Real-time Ray Tracing Summit running June 17, 2020. Ray tracing is regularly touted as a top tier computer graphics technique because it delivers the most realistic lighting, reflections, and shadows effects in games and content. While ray tracing has been around for a very long time, it’s only now that the compute horsepower and technologies are becoming readily available to the masses.
Register today to learn about the latest developments in real-time ray tracing from industry leaders!
M2’s Real-Time Ray Tracing Summit will feature market-leading presentations by Nvidia, SiliconArts, Adshir, Khronos, Adobe, Chaos Group, The Forge, and Jon Peddie Research.
“TIFCA’s Client-to-Cloud Revolution is exciting both at an industry and personal level. I’ve seen first-hand how they bring market leaders together to overcome industry challenges, and this initiative directly ties in to where things are heading. I’m very excited to help chart this next computing era forward.” – Adam Glick, new Chair of The Immersive Technology Alliance
The International Future Computing Association is proud to welcome Adam Glick, Technical Marketing Lead for Visual Cloud Technologies at Advanced Micro Devices as its new Chair for the Immersive Technology Alliance (the ITA).
Adam leads technical communications and marketing efforts for AMD’s Visual Cloud and Data Center GPU technology offerings and has expertise in the areas of cloud-connected human experiences, graphics-accelerated remote desktops and application streaming, and immersive technology industries like augment reality, virtual reality, and more. Read More