Senior Principal Engineer and Architect, Client Computing Group
VISIONARY CLASS SPEAKER
Arvind has been with Intel for over 25 years in a variety of technical leadership, platform/software architecture and development roles. He has had a broad experience in server, networking and client architectures, and most currently is the Chief Architect for cloud transformation at Client Computing Group. He is the architect for developing the vision and action plan for Intel to modernize and enhance the PC platform as an extension of cloud computing, providing benefit to a wide assortment of computing platforms. Arvind also leads the architecture for client human interaction use models that include Touch, Stylus/Pen, Hover/Haptics, Gestures, Sensors & Context. He is technical lead for the Universal Stylus Initiative, an industry consortium of 30+ companies.
Wanda Meloni, CEO & Principal Analyst
Alliance of Content Creators Chair, TIFCA
VISIONARY CLASS SPEAKER
Wanda Meloni is CEO of M2 Insights and Editor-in-Chief of Gaming Business Review. She also serves on the Board of Directors for the Open Gaming Alliance, a non-profit trade association focused on supporting business, growth and innovation for the games industry.
Wanda is an international technology and entertainment strategist and has been working with top companies in digital media and entertainment for over 15 years. Focused on emerging technologies, she has a deep understanding of interactive media for content development, platforms/tech/games, community empowerment, customer engagement, and development trends. An avid supporter of diversity in the tech and games industry, Wanda works to support leadership opportunities in technology with a particular focus on women and minorities.
Daryl Sartain, Director and Worldwide Head of XR, Displays, Wireless ecosystems
Radeon Technology Group
Advanced Micro Devices
Chair, The Immersive Technology Alliance, The International Future Computing Association
VISIONARY CLASS SPEAKER
Daryl Sartain has over thirty years of experience in research and development, product development and management for integrated circuits, software development, system design, system engineering, information technology, marketing, and program management. Mr Sartain’s previous roles at AMD included Director of Strategic Business Development for AMD’s Innovative Systems Group and Director of the Desktop Division where he led desktop product business planning and product management in AMD’s Microprocessor Business Unit.
He was responsible for the AMD Athlon™ 64 FX, Athlon™ 64, Athlon™ XP and Sempron™ processors. Mr. Sartain’s career also features top brands like Texas Instruments, ESS Technology Inc., Locale Systems Corporation, Vennworks and Cirrus Logic.
Professor Bebo White, Department Associate (Emeritus)
SLAC National Accelerator Laboratory
Bebo White is a computational physicist and first became involved with what was then emerging Web technology while on sabbatical at CERN in 1989. He was later part of the team that established the first non-European Web site at SLAC (the fifth site in the world). He’s affectionately referred to as the First American Webmaster and is internationally considered a pioneer of the World Wide Web and one of the founders of the Web Engineering discipline. Bebo is the author / co-author of nine books and over 100 papers and journal articles.
Bebo is excited about the Client-to-Cloud Revolution because he sees it as a major enabler for those that wouldn’t otherwise have access to modern computing. He is also passionate about Cryptocurrency because it makes it possible for those in developing nations to earn wealth without the debilitating financial service costs they face today.
In addition to his work at SLAC, Bebo also holds faculty appointments at several other institutions, is a member of the organizing committees of a number of major conferences series, and is a frequent conference speaker and paper reviewer. The Association for Computing Machinery (ACM) has selected him to be a part of their Distinguished Speaker Program.
Neil Trevett, President, Khronos Group
Vice President Developer Ecosystem, Nvidia
Neil is the elected President of the Khronos Group industry standards consortium where he initiated the OpenGL ES standard now used by billions worldwide every day, helped catalyze the WebGL project to bring interactive 3D graphics to the Web, chairs the OpenCL working group defining the open standard for heterogeneous parallel computation and has helped establish and launch the new generation Vulkan API. The Khronos Group’s most recent work is OpenXR, an open standard platform for immersive technologies like virtual and augmented reality.
Neil also works at Nvidia where he helps to drive and develop their developer ecosystem that enables applications to take advantage of advanced GPU and silicon acceleration.
Linda Sellheim, Education Program Manager
Linda is responsible for forging the path for real-time 3D in the K-12 education space. She is a dynamic content strategist with proven experience as a leader in education and technology. Linda has a passion for teaching people how to create and collaborate at the intersection of physical and digital spaces.
Linda is an educator at heart with a background in illustration and visual storytelling who has been working and teaching in games and new media for nearly 20 years. Prior to coming to Epic she managed the Design & Engineering learning content for LinkedIn Learning and from 2008 to 2012 was the global lead for secondary education at Autodesk creating the award winning Autodesk Digital STEAM Workshop.
Jeffrey Shih, Lead Product Manager, Artificial Intelligence
Jeff is responsible for driving product strategy and partnerships for Unity Machine Learning Agents, a toolkit that allows Unity game developers to leverage the latest advancements in deep learning. He is also responsible for Unity Playtesting, a cloud-based service that allows game studios to run thousands, if not millions, of play-throughs of their game before shipping.
Prior to joining Unity Technologies, Jeff was a lead for cloud intelligence products at Microsoft and a core contributor to Deloitte’s Advanced Analytics practice. Jeff has spent his entire career at the intersection of data, technology, and business. Jeff holds a BS in Electrical Engineering and an MBA from the University of Texas at Austin.
Gary Radburn, Director
Virtualization and Commercial VR and AR
Gary manages the team charged with developing and delivering VR/AR technology and works closely with Dell customers on their virtual and augmented reality deployments. He also founded Dell’s VR Centers of Excellence with locations around the world for businesses and consumers to experience and learn more about immersive technology in the real world.
Dell is a leading computer manufacturer and service provider, and their recent solutions include PC Workstations that feature virtualization. Virtualization is the means where a high performance computer or groups of computers can have their abilities repurposed and dynamically shared through several machines as needed. Virtualization is a cornerstone topic of the Client-to-Cloud Revolution.
In addition to working for Dell for nearly 20 years, Gary has also worked for companies such as Digital Equipment and 3Com. Originating from the UK, Gary managed Dell’s OptiPlex client business for Europe, the Middle East, and Africa, he went on to lead their Workstation Solutions team in the US, and then championed graphics virtualization for engineering applications. This has now progressed into other domains, and with the fast adoption of virtual and augmented reality solutions, Gary has taken the helm for driving this exciting new area of Dell’s business.
Nima Baiati, Global Head of Cybersecurity Solutions
As the head of Lenovo’s Cybersecurity Solutions Group, Nima is responsible for building and driving their strategy, execution and growth to address the security requirements of their valued customers. Nima’s charter includes portfolio ownership, go-to-market strategy, roadmap, and cyber technology incubation.
Nima brings a unique blend of technical expertise in software cybersecurity product management. Prior to his work with Lenovo, Nima previously served as Symantec’s Head of Global Go-to-Market Strategy for their Enterprise Security efforts. He was also Senior Director of Product Management for Absolute Software, and developed a strong business and financial acumen through his work as an Analyst at Morgan Stanley.
Nima earned his undergraduate degree from the University of San Francisco and received his M.B.A. from the S.C. Johnson Graduate School of Management at Cornell University where he was also a Fellow of the Entrepreneurship and Innovation Institute. He also holds several cybersecurity certifications and has spoken extensively on the topics of Artificial Intelligence, technology ecosystems and venture investing at events such as Harvard’s Panel on Asian and International Relations.
Mathieu Mazerolle, Senior Product Manager of Athera
Mathieu Mazerolle is a results-oriented leader with over 25 years of engineering and product experience in the VFX, cloud and gaming industries.
Mathieu has a passion for technology in all forms – from film to games to the cloud. He programmed his first video game at seven years old, founded a start-up at 25, delivered a blockbuster game franchise at 30, and product leadership continues to excite him today. Prior to Foundry, Mathieu worked for Amazon Web Services, Electronic Arts, Autodesk, Ubisoft and Digital Domain.
Athera is Foundry’s new cloud-based service for post production. Foundry develops creative software for the Digital Design, Media and Entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience. Sample Foundry clients and partners include Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.
Oliver Gunasekara, Advisor
Xilinx (Formerly CEO of NGCodec Inc.)
Oliver Gunasekara has over 20 years experience in marketing and business development in the technology sector. Prior to founding NGCodec in 2012, he worked for ARM to lead its mobile activities initially working in Europe and then later in Japan and Silicon Valley. Over 12 years at ARM he licensed hardware and software to both semiconductor companies and mobile OEM’s and delivered a de facto standard for mobile CPU’s. His most recent role at ARM was Vice President of Corporate Business Development and M&A.
NGCodec, a market leader in video compression, was recently acquired by Xilinx. The NGCodec compressor-decompressor technology is optimized for ultra-low latency, high-quality applications, and one of its innovations is the ability to stream interactive XR content through a network.
Dr. Reuven Bakalash, CEO
Dr. Bakalash holds a Ph.D. in Computer Science from Ben Gurion University, Israel, and hort Bio M.Sc. and B.Sc. in Electrical Engineering from the Technion, Israel. He has taught and researched at Stony Brook NY, Hofstra NY and Ben-Gurion Univ., Israel and is the author of many academic publications as well as the inventor behind over 180 patents.
Founded in 2014, Adshir is strategically important to the Client-to-Cloud Revolution because it has demonstrated through patent-protected technology that it is possible to achieve cross-platform real-time ray tracing on several computing form factors including mobile, PC, cloud, and others.
In addition to Adshir, Reuven founded three successful high-tech Israeli startups including Terra Computers, Hyperroll, and LucidLogics.
Rama Krishna Aravind, Creative Director and Founder
Poco Loco Amusements
Rama’s past experiences spread in various areas from working as a C# Dot Net programmer to assistant direction for India’s biggest blockbuster film “Baahubali -The Beginning” and VFX project management for “Baahubali- The Conclusion “. His ability to understand both creative and technical languages developed, in him, a great passion for creating extremely creative entertainment forms. He is now committed to make story telling more engaging with the use of mixed reality and artificial intelligence to create hologram interactive X.R. Cinema and other innovative entertainment forms through Poco Loco Amusements. Poco Loco is the brain child of Mr.Rama Krishna Aravind, carrying a vision to create a limitless realm where creativity merges with technology to redefine interactive art forms.
Erin Essex, Product Design Manager and Senior Product Designer
Erin currently works on a number of products including mobile apps and enterprise. From web apps to native apps, SaaS to CMS, data analysis tools to drone calibration tools, Erin has designed for them all. With a background in Psychology, Erin’s approach to designing user experiences is to build human-centered, empathetic, and sticky experiences that impact user behavior and enjoyment. She has a passion for research, testing, and experimentation to find the right solution for the user and the product.
Erin has also worked with brands such as MLB Digital Academy (in partnership with MLB.com), Oskar Blues Brewery, USA Football, Precision Hawk (drone tech), and with pro athletes such as Rashad Jennings (NFL and recent DWTS winner) and Vincent Lecavalier (NHL). Erin graduated from the University of South Florida with a Bachelor of Arts degree in Psychology.
Dr. Stefan Holzer, CTO and Co-Founder
Dr. Holzer is an expert in the field of Computer Vision, has collaborated with some of the most prestigious academics in the space, and his work is published through multiple conferences and journals. Stefan received his PhD from Technische Universitaet Muenchen (TUM), where he was affiliated with the Computer Vision group at the Institute for Computer Aided Medical Procedures (CAMP), and worked at Microsoft Research, Willow Garage, Metaio, and EADS.
Fyusion is a computer vision company that makes images as intelligent as they are beautiful. Their core technology allows anyone to create immersive, interactive 3D images called ‘fyuses’ by moving any camera around a person, object or scene, and to view it on any platform including web, mobile, VR, AR and Mixed Reality. Its consumer and enterprise products are used by over 150 million monthly users, and their product is enabled through a hybrid of localized mobile and cloud processing ability.
Andrew Schmied, President
Strategy Advisor, TIFCA
As President of Maychirch, Andrew commercializes market disruptive technologies for Bay Area, Tel Aviv and Toronto companies. He has scaled AMD businesses and early stage ventures to market leadership and exit, and works with the leaders of consumer, industrial, military, aerospace and venture capital companies. To benefit his clients, Mr. Schmied has built deals with the likes of Intel, Microsoft, Samsung, NASA, Garmin, Airbus, Dell, Lockheed Martin, Apple and Barco.Mr. Schmied has pivoted numerous start-ups to viability, raised crucial international venture capital for reputable companies such as Lucidlogix and Adshir, and is focused on accelerating revenue and building valuation by helping teams identify strategic core value and execute alignment with future markets.
Paul Lanois, Director in Privacy and Security
Fieldfisher is a European law firm with market leading practices in many of the world’s most dynamic sectors including technology, finance & financial services, energy & natural resources, life sciences and media. Mr. Lanois is a European technology and privacy lawyer at Fieldfisher and is an attorney admitted to the bar in New York, the District of Columbia (DC) and the Supreme Court of the United States (SCOTUS).
Some of his other qualifications include being a Fellow of Information Privacy (FIP) by the International Association of Privacy Professionals (IAPP), and a Certified Information Privacy Professional specialized in Asian law (CIPP/A), US law (CIPP/US), European law (CIPP/E) and Canadian law (CIPP/C). He is also a Certified Information Privacy Manager (CIPM) and a Certified Information Privacy Technologist (CIPT).
Mr. Lanois has lived and worked in Paris, London, Luxembourg, Hong Kong, and the United States. He also publishes articles on technology law and is a reputable speaker at numerous conferences across the United States, Europe and Asia.
Dr. Ali Khayrallah, Engineering Director
In the research organization at Ericsson in Santa Clara, California, Dr. Khayrallah leads a team that shapes future wireless technologies. He has held various research positions with the company, and was earlier in Research Triangle Park, North Carolina. He has contributed to the development of 5G, LTE, WCDMA, Bluetooth, mobile satellite, and more and holds more than 100 patents and received the Ericsson inventor of the year award. He was previously on the faculty of the University of Delaware. Dr. Khayrallah graduated with a Ph.D. and an M.S. from the University of Michigan, Ann Arbor, and a B.Eng. from the American University of Beirut.
Dr. Jon Peddie, CEO
Jon Peddie Research
Dr. Jon Peddie is one of the pioneers of the graphics industry, and formed Jon Peddie Research (JPR) to provide customer intimate consulting and market forecasting services. Peddie lectures at numerous conferences on topics pertaining to graphics technology and the emerging trends in digital media technology. Regularly credited as one of the world’s most influential analysts, he regularly advises investors in the GLG network, he is frequently quoted in trade and business publications, was the former president of Siggraph Pioneers, and he is also the author or co-author of twelve books. His most recent works include “Augmented Reality: Where we Will All Live” and “The History of Visual Magic in Computers”. Dr. Peddie has also been honored by the CAD Society with a lifetime achievement award.
Alex Hornstein, CTO
Looking Glass Factory
Looking Glass Factory are the makers of the Looking Glass, a new class of holographic desktop display. The Looking Glass is a lightfield volumetric 3D technology that makes it possible to view true 3D imagery, videos, and content in the real world. No VR/AR headgear required.
As the CTO of Looking Glass Factory, Alex Hornstein loves invention and storytelling. For decades, Alex has been fascinated by the science fiction dream of the hologram, and in 2014, he co-founded Looking Glass Factory to chase that dream. A non-stop builder and prototyper, Alex runs the company’s research & development lab and is currently working on methods to easily capture and display digital hologram photos and videos of the real world.
Kevin Krewell, Principal Analyst
Kevin is focused on computing industry challenges, including AR / VR, autonomous machines, connectivity, CPU architecture, gaming, graphics, machine learning, and security.
Previous to joining TIRIAS Research, Kevin Krewell was a senior analyst at The Linley Group and a senior editor of Microprocessor Report. He has spent nine years at MPR in a variety of roles, contributing numerous articles on Mobile SoCs, PC processors, graphics processors, server processors, CPU IP cores, and related technology. Kevin has more than 30 years of industry experience in both engineering and marketing positions. Before joining The Linley Group, Kevin was Director of Strategic Marketing at Nvidia, a leader in PC graphics processors, and also Director of Technical Marketing at Raza Microelectronics (now part of Broadcom), a vendor of embedded multicore processors.
Kevin Williams, Director
Kevin Williams has an extensive background in the development and sales of the latest amusement and attraction applications and immersive technologies. Leading specialist in the pay-to-play scene; is well-known through his consultancy KWP; and as a prolific writer and presenter (along with his own news service The Stinger Report), covering the emergence of the new entertainment market. Kevin has co-authored a book covering the sector called ‘The Out-of-Home Interactive Entertainment Frontier’ (published by Routledge), feverishly working on the sequel coming out this year. Kevin is also the founding chairman of the DNA Association & Conference, focusing on the digital Out-of Home interactive entertainment sector.