Immersed 2018: Education / Training Track

Event Timeslots (3)

Thursday
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Education and Training Track
Avery Rueb, Co-Founder, Educational Sales Director
Affordance Studio

How Content Creation and Distribution For the Classroom is Changing

Affordance Studio makes classroom solutions with the goal of revolutionizing the way we learn. Currently, most schools worldwide do not have access to stable WiFi connections. This makes it impossible for those teachers to use effective digital solutions to develop 21st century skills and knowledge for their students. Dokoma is a solution to this problem. It's a learning management system (LMS) which can travel in a modified Rasperry Pi. In this talk, Avery Rueb, one of the Affordance's co-founders, will talk about the future of classroom content creation and delivery throughout the world.

Thursday
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Education and Training Track
Joanne-Aśka Popińska, Co-Founder
Tom Hall, Co-Founder
Tribe of Pan

The Choice VR: Using Virtual Reality & Volumetric Video to explore emotionally charged subject matters.

Tribe of Pan Co-founders Joanne-Aśka Popińska and Tom Hall talk about their project, The Choice VR: an in-development Virtual Reality documentary about reproductive rights. Starting as a simple 360 video and eventually developing an in-house volumetric stereoscopic video technique, the project’s technical needs grew along the way as we discovered what is required to push past novelty and make an emotional impact on a viewer. They will cover why it’s important to have your audience’s experience goals in mind and to shape the technology around these requirements.

Thursday
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Education and Training Track
Hilary McVicker
The Power of Shared Immersive Experiences

The description of The Elumenati’s immersive projection environments that resonates most in the current technology landscape is “group VR” – taking VR beyond the headsets. Inside domes, panoramas and other spherical displays, audiences explore virtual realities in a social, collaborative way. These shared experiences create teachable moments and memorable adventures for audiences in museums, planetaria and other informal education spaces. Immersive data visualization presents complex concepts in context, and interactivity creates a sense of agency so that learners own their experiences. In this talk, Hilary McVicker presents innovative projects created in partnership with museums and science centers over the company’s fifteen years in the business.