Event Timeslots (6)
ROBO, The Client Device User Experience is a Priority
Remote work is about more than being able to engage from any place, at any time, and at any location. It is also an enabler for employers that want to build "Remote Office Branch Office" (ROBO) locations so that employees and teams can work from conveniently accessible, centralized locations. To meet these needs, client devices deliver more than a PC at your fingertips or a mobile device in your hands. Clients and users need devices and technologies that are specially suited for the remote work and play lifestyle that are also safe and secure. Manufacturers and technology innovators will discuss how the industry is adapting to meet these growing needs.
Nima Baiati, Executive Director and GM, Cybersecurity Solutions,Lenovo
Tom Flynn, Chief Technologist, Thin Computing, HP
Justin Galton, Director of Worldwide Business Development, AMD
The Future of Cloud-Based Productivity
For employees and team members to be productive, they need access to the right tools and the computing resources to support them. This could be challenging for employers because hardware and software costs can be expensive, and it can be difficult for their IT departments to support a wide variety of client devices and configurations. Is there another solution?
Cloud services and platforms like Windows 365 make it possible for employees to give their teams affordable thin clients, and distribute the necessary resources from the cloud. This could also be helpful in reducing IT support costs.
Christiaan will discuss how cloud services are contributing to remote work and play and what the industry's future could look like from a cloud services perspective.
Christiaan Brinkhoff, Principal Program Mgr and Community Lead, Windows 365, Microsoft
Balancing Cloud, Network and Edge for Best User Experience
When users participate in a conference call, stream a blockbuster Hollywood movie, or play their favorite AAA video games on thinly-powered devices, it can be easy to take for granted the underlying technologies that make a great experience. These applications can often depend on a careful mix of cloud, edge, and network technologies which contribute to the full user experience. As the remote work and play lifestyle advances, industry leaders like Intel are looking for more efficient ways to scale compute, memory, and network bandwidth resources.
With a cloud to client perspective, Sravanthi will share the trends driving the future of remote work and play, the challenges faced by current day systems, and how these can be overcome in the future.
Sravanthi Kota Venkata, Director, Network and Edge, Intel
The Future of Virtual Desktop Infrastructure (VDI)
Virtual desktop Infrastructure (VDI) is a desktop virtualization technology whereby a desktop operating system runs and is managed in a data center. From the user’s perspective, it permits them to use powerful cloud-hosted desktop resources from a wide range of client devices.
VDI is a cornerstone technology for the Remote Work and Play industry. With client, cloud, and network perspectives, this panel will talk about their offerings, highlight VDI user perspectives, and discuss the future of VDI and the challenges it is working to overcome.
Thomas Poppelgaard, CEO, Poppelgaard
Ruben Spruijt, Senior Technologist, Nutanix
Ziad Lammam, Head of Product, HP Anyware (formerly Teradici)
Securing Our Remote Work and Play World
Remote work and play have seen a dramatic expansion in the last few years and there's no going back. These days, the new security perimeter for small businesses all the way up to enterprise IT departments is the home, and home office. The more devices and data we need to manage for remote work and play, the greater the risk of disruption (financial or otherwise) when things go wrong. This presentation will discuss how now more than ever, hardware-based security and industry standards are critical to mitigate these risks and help keep our devices secure in this new world.
SPEAKER Dennis Mattoon
Principal Software Engineer, Microsoft Research
Co-Chair Marketing Workgroup, Trusted Computing Group