The Revolution is NOW!

The Client-to-Cloud Revolution

Client-to-Cloud EcosystemTIFCA and its membership are enabling a world of any place, any time, and any device user experiences that are delivered through create-once reach-all content and applications across all platforms. This world will be driven by a robust client-cloud ecosystem that makes it possible for users and creators to do new and amazing things.

The journey to this future is the Client-to-Cloud Revolution, and it will enhance the user experiences of mobile, PC, console, Smart TV, immersive technology, and more.

TIFCA is collaborating with leaders in compute, network architecture and telecommunications, immersive technology, innovative content and applications, and other ecosystem sectors that are equally excited about enabling this new computing era.

Supported by Three Types of Compute

CLIENT
COMPUTE

PCs, consoles, and mobile devices are nearly 100% self-reliant for their processing, storage, and graphics abilities.

  • Client devices are 100% self sufficient.
  • Internet connectivity is unnecessary for client devices to operate.
  • Demands on network infrastructure are limited.
  • Major performance increases require hardware upgrades.

CLOUD
COMPUTE

Client devices are primarily responsible for display and interface, and almost all the processing is delivered by the cloud.  Streaming, cloud gaming, software as a service (saas) are examples of this.

  • Nearly 100% of processing is handled by cloud.
  • Client devices can be thin with limited ability.
  • Very dependent and demanding on external networks.
  • Performance improvements nearly 100% dependent on cloud.

CLIENT-CLOUD
COMPUTE

Client devices either run independently, or they collaboratively process with cloud services to be greatly enhanced beyond the technology they are built with.

  • Client, cloud, and infrastructure share processing responsibilities.
  • Client devices work independently and get enhanced by cloud when possible.
  • Reduces the amount of bandwidth needed to enhance client devices by cloud.
  • Performance updates happen at both client and cloud level.

What “Create Once, Reach All” Means

TIFCA wants a world where an application or piece of content need only be created once.  From here, it should adjust itself to look and operate according to the client device it’s running on.  Factors to consider include:

  • Form factor, ergonomics, and usability
  • CPU and GPU and related processing ability for collaborative compute.
  • Peripheral connectivity and compatibility
  • Display, immersive, and experiential considerations.
  • Unique IP or abilities that different clients may possess.

GET INVOLVED!

It’s Time For Computing to Evolve

Why this revolution needs YOU:

  • The fundamentals of computing need to grow and change!
  • The benefits to the whole ecosystem are abundantly clear.
  • The Client-to-Cloud Revolution requires seamless communication and interoperability between client and cloud and everything in-between to work.

The Client-to-Cloud Revolution will change computing and the computing world as we know it, and this journey is beyond the abilities of any one company.

Working together as a collaborative ecosystem in TIFCA,
this revolution will be a reality.

JOIN THE REVOLUTION!

International Future Computing SummitNovember 16-17, 2020
Mountain View, California

LEARN MORE!