Cloud gaming and cloud gaming platforms are all the rage these days, and there was a stellar games panel at the International Future Computing Summit. Speakers included Bill Rehbock; Content Partnerships at Blade Group / Shadow, Jen Maclean; Head, Worldwide Business Development for Small and Mid-sized Studios at Game Tech at Amazon Web Services (AWS), Nick Thomas; Vice-President Commercial Partnerships at Hatch Entertainment, and Kevin Robertson; Head of Business Development at AccelByte.
Some points of discussion included different mindsets of how cloud gaming could and should work, the perception of the industry (is there an industry?) in cloud gaming, what this all means for game developers, and much more.
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