Gamasutra has published the second part of TIFCA’s series about the future of cross-platform and client-cloud computing. Part 2 highlights Epic Games’ Fortnite and CD Projekt Red’s Cyberpunk 2077 as case studies of where the ecosystem is today as well as the challenges it faces. This is followed by potential solutions being put forward by TIFCA. Read More
What is TIFCA & What do we do?
The International Future Computing Association is a network of member companies and institutions that each play a part in what are, and will be, the ultimate tools and experiences that impact our daily lives using computer technology and media.
TIFCA’s mission is to lay down the groundwork and enhance the viability of enabling what’s next. We achieve this through influential membership meetings, stakeholder education, market-building events, special initiatives, and more.
TIFCA is comprised of three pillar groups that include the Alliance of Computing Technologists, the Immersive Technology Alliance, and the Alliance of Content Creators. It is purposely structured this way because even though each division has its own purpose and industry space, the pillars are interrelated in that each success helps drive the other.
What is TIFCA Working on Today?
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Computing is heading towards a world of any place, any time, and any device user experiences made possible by seamless client-cloud infrastructure and a create-once reach-all device ecosystem for application and content creators alike. TIFCA is leading this journey through the future computing pillars of compute performance and platforms, immersive technology, innovative content and applications, and their related ecosystem, infrastructure, and standards thereof.
@tifcagroup
Press Releases
Neil Schneider is the Executive Director of The International Future Computing Association. Neil regularly contributes to Gamasutra, and his latest article is a follow-up to the 2020 International Future Computing Summit and its first reveal of the Project CORA Vision Paper last December. Read More
Project CORA (Create Once Reach All) is the proposal to enable a single piece of content to run on many client devices from a single workflow and build process. It can take advantage of the capabilities of each client device, and support a client, cloud, and hybrid client-cloud workload balanced compute ecosystem.
The International Future Computing Association has published an Executive Summary of its soon to be released Project CORA Vision Paper. TIFCA welcomes the industry to contribute to Project CORA through participation, framework engineering, and bold new ideas. Read More
Project CORA (Create Once Reach All) is the proposal to enable a single piece of content to run on multiple client devices and compute models from a single workflow and build process. It can take advantage of the capabilities of each client device, and support a client, cloud, and hybrid client-cloud workload balanced compute ecosystem. Read More
Running virtually on December 16, 2020, the International Future Computing Summit invites leaders in computing, content tools and creation, and infrastructure to join in the discussions about cross-platform today, and its developing create once, reach all approach for the future.
A few times a year, Neil Schneider, Executive Director of TIFCA, shares industry insights on Gamasutra and other media outlets. His most recent article discusses the ongoing development of the next era of computing, Project CORA, and how and why the Foresight 2020: Cross-Platform Survey came to be.
Complete your survey by December 13, 2020 so you qualify to get a ticket to the International Future Computing Summit while supplies last. The IFC Summit runs virtually December 16, 2020, so get your submission in ASAP.